Project 1 – v0.3

The V0.3.0 milestone has been reached! As stated in the previous post the following additions have been made: more details, more levels, more content. And the Beta has been started through Steam. (For keys, contact me)On top of what was announced, there is more: a vision on what the game is going to be (story mode,Continue reading “Project 1 – v0.3”

Project 1 – v0.2

Update: a new post on this subject. The V0.2.0 milestone has been reached! As stated in the previous post the following additions have been made: start menu, in-game interactions (collection UI, timer/high-score UI), minimal special effects (object sounds, UI changes on object found), level ending (with high-score submit). The game as of V0.2.0: Some changes didContinue reading “Project 1 – v0.2”

Project 1

This is an article in the ‘Behind the scenes’ category where I share my personal experience developing games professionally. Update: a new post on this subject. After a couple of weeks of testing the core game mechanics, a here is a first glance at project 1. A brief explanation of the core mechanics: The theme is: realContinue reading “Project 1”