About me

Hello, I’m Erik. Its nice to see you over here at my game companies website!

I am a solo game developer that comes from a background of business software development. I make games because I really like to make them, to write code, to model, and do all kinds of creative stuff.


I write computer program’s since I was 11 and always dreamed of creating games. I made my debut with ‘Find the Gnome’. I made this game for one of my kids so they could play a fun and innocent game and at the same time ‘the game having more depth than your average mobile game’. That is why I named my company ‘game feelings’: its all about the feelings and the quality of time you get when playing a game.

To me this ‘quality game’ is something I dont think I have achieved yet. Its an extremely high bar to reach, and pushes myself to my limits. I have been pushed ‘over my limits’ a few times by it. Read this whole story over at the ‘journey’ page.

But then: that is what makes me ‘me’, Erik. What you see is what you get.


What can you expect of me?

As a game developer and game designer I show you a peek into my soul by sharing my creative works with you. If you play my games, you will experience something that I crafted to solicit a specific feeling in you.

As a ‘fellow human’ I also like to share my journey in life. Me as a person that feels the pressure of work. Me as a person that has ‘dad responsibilities’. Me as a person that likes to invite friends over and work together on cool stuff that (hopefully) benefits the both of us.

As a developer I like to share my practices with other developers. So that is what you find on my blog. I am open in talking about what I do, how I come to my conclusions and what I need to revisit with time. With a professional attitude of reflection.


If you read all the way to here, you probably have interest in me and/or one of the subjects on my website. Let me show you some ways in how you can help me out:

  • Get over on Steam and wishlist one of my games. Its the nr1 way to help me out: it provides me with the ability to reach out to more people.
  • Buy one or more of my games on my own shop, and give those keys to friends you know will like to play my games.
  • Help me out with reviews on my game. Especially if you put the following 2 things in it: name 1 thing you love about my game, and 1 thing you think I could improve on. That will then help out others understand ‘if this game is for them’ and for me ‘what I can improve upon’. And dont worry about the review containing the ‘what needs to be improved’, I trust other people to be able to understand if this is something that they can live with (or not, but then I know about it and now I can fix it).

Last but not least: are there other people over at GameFeelings? Am I truly a ‘solo developer’?

First and foremost: no I get help. I pay other people to help me out on specifics. Like administration, marketing and coaching.

I also pay for certain assets of my games. If that is the case, the game will tell this in the credit section of the game. Things like music and models/drawings are something I find hard to do myself at the quality I desire. Maybe in time I will be able to do this myself, but for now I pay people to create these for me.

Are my kids helping me? Technically yes, but in practice they are ‘helping out like kids help out in the household’. I give them specific tasks to do so they learn how it is to be working at something they themselves find interesting but at the same time needs a bit of perseverance before they ‘get to experience the payoff’. I do not want to pressure them, its me that is making the decisions and Im only counting on my own work and hours to ‘be consistently available’.

Can my kids be available to talk to, be visible in my work? No, preferably not. Maybe on occasion but then its fully their wish and also heavily curated by me.


And then there is this last section. This is more about the ‘technicalities of owning a company’: If you look over at About GameFeelings you can see my company details and such. Just for clarification and to provide insights.

Remember that I am a ‘single person business’ so the information over there is very close to being my own private information. (And that of my family / kids.)