Since the June 2018 update of Steam there are some updates to counter misuse of tradingcards and achievements. That is because of a select group of ‘poisonous developers’ (not my words) use these system for things they are not meant to be used for.
Don’t get me wrong. I like it when Steam tries to balance things out. They have special trained algorithms in place that will redirect users to to games they will like. Even in a crowded store.
But now this algorithm has marked my game… and there is nothing I can do about it.
It obviously is an evil mark to the uninformed potential buyer. Because it is a mark of something fishy that’s the algorithm thinks is going on with my game. Or that’s how I think the uninformed potential buyer will experience this mark.
To me it seems as that my game indeed correlates to the games that misuse the system, but there is no real connection at all. Yes my game is small, yes it’s quality is low, yes it is available at a low price tag, yes I don’t have many buyers…. But that’s not intentional. There is no intent from my part whatsoever to do ‘poisonous’ things like making money of trading cards / achievements / game counts etc.
I don’t have the power to change this system, nor do I have the time to improve my game to be less likely associated with this ‘Steam is learning about this game’ tag.
So I’ll leave you with this so you all know the background to this mark on my game.
Sometimes it is just better to let it go.
2 thoughts on “Steam is learning…”
Does that “learning” ever ends with a positive result ?
I’ve only seen it trashing every game that gets that tag.
It means that you have to get a lot more sales and reviews.
For most developers (of small games), marketing is not an easy task.