Today I give a peek at how I approach level designs. Also, someone joined in to help me with the level designs! Stay tuned to see who is helping me out… Video No game-play fragments this time. Next blog will probably have one again. Level design I always start out with drawing stuff on myContinue reading “32 Farm level design”
Category Archives: Find the Gnome
26 Gnomes everywhere!
Gnomes everywhere! Like… everywhere! But only a few of them are corrupted… That is how the ‘old’ Find the Gnome works. In the new one you just have to catch all gnomes. But for now, enjoy the little piece of gameplay I recorded for you on the old version! I have an update on howContinue reading “26 Gnomes everywhere!”
25 Animating
When I started ‘Find the Gnome’ in December 2017, my goal was to do it all myself so I could experience what I was good at and what I was bad at. Creating a model for the gnome, texturing, animating: it was all part of that. Now in 2021 modelling is much more easy forContinue reading “25 Animating”
Booting up
I am currently working on Find the Gnome again 😛 It is almost a year ago Find the Gnome hit the markets.A lot of the original intended game-play didn’t make it into the version that came out on March 2018. Expect a few updates in the coming year. They will change Find the Gnome quiteContinue reading “Booting up”
Update v1.0.2
Quality improvements I did some updates over the past months. The 6th of Juli I did a minor update, and today the 21th of August, I did another update. More vibrant game play. I make sure the action is happening in front of the camera. Gnomes in view do more actions/minute. The visible triggers (shivering/runnig)Continue reading “Update v1.0.2”
How did the launch go
How did the launch of ‘Find the Gnome’ go? Thanks for asking 😉 Well, it was a really great launch. Way better than expected and received way better than expected. The sales do lag behind, but more on that later. Expectations on forehand First of all, what was my expectation before the release: A fewContinue reading “How did the launch go”
‘Find the Gnome’ Released!
Finally the day is there: the release of Find the Gnome.Months and months of work, hours and hours of crunch-time. And here we are. As on 01:00 Central European time, this game is downloadable in the Steam shop. The version that is now live is the v1.0.0 version. And as tradition dictates, there are someContinue reading “‘Find the Gnome’ Released!”
Steam is learning…
Since the June 2018 update of Steam there are some updates to counter misuse of tradingcards and achievements. That is because of a select group of ‘poisonous developers’ (not my words) use these system for things they are not meant to be used for. Don’t get me wrong. I like it when Steam tries toContinue reading “Steam is learning…”
Project 1 – v0.5
Version v0.5 is here, and look at the beautiful gameplay! I’m sorry if you didn’t expect a video in these otherwise static project updates. But with the upcoming release (3 weeks!) I thought it would be logical to include some actual gameplay with this post. As you can see the following additions are in here:Continue reading “Project 1 – v0.5”
Find the Gnome
Gameplay as of v0.5.0