Author: Erik_de_Roos
-
24 Questionnaire results!
The results of the questionnaire are in! All of you want more game dev, so I am going to get my 1-hour-gamedev-a-day back in. Thanks for the answers! Further more I have read a few interesting articles that I want to share with you in this blog. High quality budget marketing Sometimes you come across…
-
23 – Redefinition of GameFeelings
Hello and welcome to this blog! The past few weeks I have been working on a couple of new concepts. One of which is Crowdkans.nl, a concept of a friend of mine. And I got a few personal and very insightful lessons from a great Dutch marketeer called TopPresentatie. Crowdkans.nl Get a better interest rates…
-
22 – Business as usual
A new project, kids @ home due to COVID: business as usual. Enjoy the read! Rework on Find the Gnome First I will share with you some juicy screenshots of my work. Here I am reworking a level on Find the Gnome. In the past months I did a lot of remodeling to create new…
-
2020, A very fruitful year
2020 was for me a very rewarding year. I started freelancing on the 1st of January, and tried to pursue both a career in Game Dev and Software Dev at the same time. This blog is a look-back at what 2020 has brought me and has taught me. Where to start I had this idea…
-
21 – Other business
I have spend the past week working for the company ‘Tevent‘. They are a startup company based in the UK, currently in their first funding round and making an MVP. They are a platform for organizing events / conferences, but provide this completely online: A new contract With me working for them as a freelance…
-
20 – Putting in the hours
I am currently working my ass of modelling stuff. My main goal is to get an art style for ‘Manage the Universe’, my new game. However for me to be able to create this, I need to have some proficiency in modelling. So I am modeling all kinds of stuff currently. Size comparisons One of…
-
19 – Having fun modelling
I have been working on 2 complementary things at the same time: improving my modelling skills and finding a suiting art style for Manage the Universe. I love the process of modelling with Blender, it is really satisfying for me. And I find it easy to get myself to work on modelling, so I that…
-
Bi-Weekly update 18
Hi, Erik here. A solo game developer doing his ‘thing’. Currently I’m writing this on the evening of my weekend. For me writing this article is a fun way to get me thinking about all the things I accomplished the past to weeks. And for you a way to keep notice of the interesting things…
-
Prototype phase 2
Product development is a hard thing to do. It is so easy to want to go too fast. The reasons don’t matter: if you don’t have enough information on your product and its market yet, you are in for a bumpy ride if you push through. I know all this stuff from business software development,…
-
The competition
Tell me, do you often experience something like this: you have a great idea, start working on it, and one day you stumble upon a video and it seems as if the whole world is already creating the idea’s you had in mind. And they where doing this for like the past 2 years already,…