Bi-Weekly update 17

Manage the Universe Last update I wanted to create a holographic view of the second world detail level. But I would not be me if I worked on something else. I had a hard time determining how it should look like so I decided to let the idea mature a bit more. Asking for aContinue reading “Bi-Weekly update 17”

Bi-Weekly update 16

Business A quick overview of the business side of things. Due to the whole COVID thing there is still much uncertainty in the market. Especially on the freelance / consultancy side. And since I am a single developer with no profitable game released yet, my money comes from savings of the freelancing I do inContinue reading “Bi-Weekly update 16”

Bi-Weekly update 15

Manage the Universe Another two weeks of progress have been made on ‘Manage the Universe’. Still working on very rough concepts. But I have some nice screenshots to spice it up! World surface generator Most of the work went into the tile generator. This system will generate the surface of the world where your characterContinue reading “Bi-Weekly update 15”

Bi-Weekly update 12

Manage the Universe I have been working on Manage the Universe for a few weeks now, and I am still in the prototype phase. A few idea’s are getting more refined during this process, so that is what I want to show you today. This gif starts with the ‘starsystem overview’ or so called ‘levelContinue reading “Bi-Weekly update 12”