Bi-Weekly update 15

Manage the Universe Another two weeks of progress have been made on ‘Manage the Universe’. Still working on very rough concepts. But I have some nice screenshots to spice it up! World surface generator Most of the work went into the tile generator. This system will generate the surface of the world where your characterContinue reading “Bi-Weekly update 15”

Bi-Weekly update 12

Manage the Universe I have been working on Manage the Universe for a few weeks now, and I am still in the prototype phase. A few idea’s are getting more refined during this process, so that is what I want to show you today. This gif starts with the ‘starsystem overview’ or so called ‘levelContinue reading “Bi-Weekly update 12”

Bi-Weekly update 9

It is a long day since the last update. Something bad happened to the ‘Digital Escape’ project that needed all my attention. But first, the good stuff. Father’s day I got a sweet present for father’s day. My in-house office is upgraded with a very nice looking name tag: Back on track with Bart BartContinue reading “Bi-Weekly update 9”

GlobalGameJam 2020

I attended the 2020 gamejam hosted by BUas in Breda, Netherlands. On our location over 200 jammers did a hackaton-alike attempt at creating novel games. Together with two other jammers, Tom and Ben, I constructed the game ‘gearful’ during the 48 hours gamejam. Check out this brief video for the gameplay: The theme ofContinue reading “GlobalGameJam 2020”

How did the launch go

How did the launch of ‘Find the Gnome’ go? Thanks for asking 😉 Well, it was a really great launch. Way better than expected and received way better than expected. The sales do lag behind, but more on that later. Expectations on forehand First of all, what was my expectation before the release: A fewContinue reading “How did the launch go”