Category: Find the Gnome Revisited
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Find the Gnome 2 – Update
Hello fellow gnome lovers! Its the first of 2023, and I wanted to thank you all for supporting this game by buying it and playing it! And I thank you for telling me about the fun you had with the game. In this post I will shed some light on the roadmap of updates on…
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Find the Gnome 2 – v2.1.1 build
The Find the Gnome 2 – v2.1.1 build is live now on Steam. This build contains a few small fixes that became apparent after more players played the game. The next update will be a planned content update called ‘how the game was made’ and will contain new content. Release notes Controls Steam deck Other…
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52 Release party
Find the Gnome 2 will release in a few days, on Tuesday December the 13th. This is a happy moment for me, Erik, the main developer of Find the Gnome 2. And I want to celebrate this moment. For that reason, I am going to throw a party. You can join this party too. Its…
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40 FtG content
Past 4 weeks I added a lot of content to Find the Gnome. In this post I will take you through the things I added and the learnings I had with this. And of course, a happy new year to you all folks out there! (Or ’in’ there, if we are literal and take in…
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39 Release date
Finally I have found ’my flow’ and I am now pumping out content like crazy. This makes it so I can finally share some thoughts on an possible upcoming release of this game so you guys & gals can also play this fun game. And there is this new Find the Gome gameplay video. Its…
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38 Doing ‘things’
Most of the past 4 weeks was working on ‘providing for the family’ on my main job. But I managed to pull off some interesting pieces of code. I also got some fine assets models for Find the Gnome… but that’s for another blog. Video A short video demonstrating the new AI behavior. See this…
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37 Find the Gnome
A peek into the beautiful low poly level design, a sketch of the game’s intro, and more. So enjoy this weeks content. Video Both a technical peek and a story peek this time: I am demonstrating the use of additive loading of the scenes in the game engine, and I use parts of the intro…
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36 Artists
It has been a while since the last post. That is because I have been working on very interesting things. Like hiring artists to help me out on Find the Gnome. In this blog I will go a bit more into detail on what we are working on. Fan art The game isn’t out yet,…
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34 Polish
Polishing things in general isn’t my cup of tea. But playing a polished game is definitely more fun than a rough one. So time for some polish-hunting! When I started out my working life, I had much more difficulty on handling feedback from other. So I take a look back at how I became more…
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31 At work
First a shout-out to Jonathan: Stay strong! Last 2 weeks I have created this fancy pancy Unity build to Steam pipeline. Finally, the whole pipe is now ready! For me its now considerably more easy to get new updates to Steam, and I love it. And I did some small updates to Find the Gnome…